Manufacturer Service & Warranty.
0% Financing with PayPal.
Over 1 million satisfied customers globally.
Manufacturer Service & Warranty.
0% Financing with PayPal.
Over 1 million satisfied customers globally.
Manufacturer Service & Warranty.
0% Financing with PayPal.
Over 1 million satisfied customers globally.
It is easy to forget the finer points in AV design and mismatching the type of projector you have with an incompatible screen material is one of those “little things” that will become a big problem. While matte white is typically the universal “go to” brand, there could be problems even there. This article addresses the main characteristics of Standard, Short Throw, and UST projectors as well as the materials that are most compatible with them. Before we start, let’s discuss throw distance since it is what sets these 3-projectors apart.
Simply put, throw distance is the measured expanse that the light must travel from the projector’s lens to the projection screen’s surface. Standard throw projectors typically create a 100” (16:9) image footprint from about 10 feet of throw distance. Short throw projectors can create the same sized image from less than half that distance (about 4 feet), and UST projectors will put up the same sized image in a matter of inches.
The three basic types of projector screens are Standard Throw, Short Throw (ST), or Ultra Short Throw (UST). For this example, we will use each type of projector to create a 100” (16:9) image and discuss which material will work best for it.
UST projectors are the latest concept in projection versatility. They are designed to be positioned flush with the screen and still create a huge image. Pull it back a few inches and the picture nearly doubles in size. These typically have a reflector lens to spread out its light signal over a minimal distance.
Throw Distance for a 100” (16:9) image
Because shadowing is minimal, they are typically used in interactive whiteboard displays an there is no possibility of foot traffic passing between the projector and screen. This is also the main reason why UST projectors are gaining in popularity with residential applications as well.
Like the short throw projectors, these screens are only compatible with perfectly flat projector surfaces. Although they don’t work with the standard ALR materials, there is a new CLR® (Ceiling light rejecting) or ALR-UHD materials that allow them to assume the appearance of a large TV display in either bright or dark rooms.
Supports most media players, gaming consoles, PCs, Mac, and mobile devices with input options such as HDMI, USB-A and USB-C.
Two Advanced Technologies:
- CLR (Ceiling Light Rejecting): Effectively blocks ambient light from the top, offering an exceptional viewing angle, especially advantageous for side viewing.
- Fresnel Daylight Extreme: Effectively blocks ambient light from the left, right, and top, providing a brilliantly bright image, albeit with a slightly narrower viewing angle. Fresnel technology is an ALR (Ambient-Light-Rejecting) and CLR (Ceiling-Light-Rejecting) combined.
Distinct Advantages Over Traditional TV Displays:
- Eliminates surface reflections, enhancing overall viewing experience.
Comparing CLR Starbright and CLR3:
- CLR Starbright: Representing our premium offering, it delivers unparalleled contrast performance.
- CLR3: While maintaining exceptional quality, it exhibits slightly lower contrast values compared to CLR Starbright.
Tailoring to Individual Preferences:
- In environments with abundant ambient light: Fresnel Daylight Extreme technology is recommended.
- In environments with minimal ambient light: CLR3 or CLR Starbright surfaces are preferable.
Choose Elite Screens for superior projection solutions tailored to your specific needs.
In Summary, a standard projector goes with just about everything, whereas short throw projectors require a tensioned-flat surface but make installation a lot more convenient. For wide open spaces, the traditional design is best. A short throw is better for training environments; while a UST projector is the best bet for a tight spot.